> For the complete documentation index, see [llms.txt](https://whitepaper.oyabun.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.oyabun.io/assets/cyber-yakuza-nfts.md).

# CYBER-YAKUZA NFTs

Step into the underworld of Neo Tokyo, where the future clashes with tradition and cyber-yakuza roam the streets.&#x20;

As a player, you'll take on the role of a cyber-yakuza, training and upgrading your character to become a formidable force in battles and a respected leader in the ongoing war for supremacy. Explore the diverse selection of cyber-yakuza NFTs in the OYABUN universe and forge your path to greatness.

## CHARACTERS

The game features <mark style="color:red;">**six unique cyber-yakuza characters**</mark> to begin with, each with varying levels of rarit&#x79;**:**&#x20;

<figure><img src="/files/xurbXX71TgP86yjCNJdk" alt=""><figcaption></figcaption></figure>

Additional characters will be introduced in the future.

## RARITY

<mark style="color:red;">**There are four different rarity types**</mark>, each impacting the earnings from walks and fights, as well as the chance of finding higher-level items in "rob boxes":

<figure><img src="/files/yosi9KlcvLgqSGnvCmzr" alt=""><figcaption></figcaption></figure>

## CYBER-YAKUZA ATTRIBUTES

### **1. Each cyber-yakuza has attributes**

* The <mark style="color:green;">**LUCK**</mark> attribute affects the likelihood of finding "rob boxes"&#x20;
* <mark style="color:green;">**STRENGTH**</mark>, <mark style="color:green;">**INSTINCT**</mark> and <mark style="color:green;">**AGGRESSIVITY**</mark> are fighting attributes which impact success in fights

### **2. Attribute base points**

When a cyber-yakuza is minted, the base points of each attribute is randomly assigned within a range determined by the rarity of the character.&#x20;

The total base points for each character is the sum of all their attribute points, including Luck, Strength, Instinct, and Aggressivity:&#x20;

![](/files/myWNwIqnFmiGvhGpfljU)

<mark style="color:red;">**Enhance your cyber-yakuza's base attributes by leveling up**</mark><mark style="color:red;">.</mark> Each level will grant you points to allocate to your cyber-yakuza's luck, strength, instinct, and aggressivity attributes, based on their rarity:&#x20;

* <mark style="color:green;">**COMMON**</mark> ➡️ 2 points per level
* <mark style="color:blue;">**RARE**</mark> ➡️ 3 points per level
* <mark style="color:purple;">**EPIC**</mark> ➡️ 4 points per level
* <mark style="color:red;">**LEGENDARY**</mark> ➡️ 5 points per level

{% hint style="warning" %}
Note that you can only level up one cyber-yakuza at a time.
{% endhint %}

### **3. Resetting attribute points**

<div align="left"><figure><img src="/files/a5Bug2MMd9hFV6CNWjRy" alt="" width="50"><figcaption></figcaption></figure></div>

Your cyber-yakuza has the ability <mark style="color:red;">**to reset the extra attribute points that have been already allocated**</mark>. He can do so at strategic levels. This allows you to reallocate your points in different ways, enabling you to change your fighting strategy as necessary :

<img src="/files/rYDar18036RY5jmLLnzM" alt="" data-size="original">

{% hint style="info" %}
**Example**&#x20;

Once your cyber-yakuza character reaches level 10, you can reallocate your extra points at a cost of 30 OYAB. The next opportunity to reallocate points will be at level 15, where the cost will increase to 60 OYAB.
{% endhint %}

## CYBER-YAKUZA CLANS

Each of the 6 initial cyber-yakuza characters belong to <mark style="color:red;">**one of 3 Clans**</mark>, which determines their primary item category:

* <mark style="color:green;">**DRAGON**</mark> ➡️ <mark style="color:red;">**WEAPONS**</mark>
* <mark style="color:green;">**ONI**</mark> ➡️ <mark style="color:red;">**BIOTECH**</mark>
* <mark style="color:green;">**LOTUS**</mark> ➡️ <mark style="color:red;">**MARTIAL ARTS**</mark>

## CYBER-YAKUZA EXPERIENCE POINTS (XP)

<div align="left"><figure><img src="/files/9SIYeo8gjuwxcw8DGx92" alt="" width="225"><figcaption></figcaption></figure></div>

Each cyber-yakuza has <mark style="color:red;">**an XP counter**</mark> that is earned through fights and can also be purchased. XP is necessary for leveling up.

## ITEM USAGE

<mark style="color:red;">**Each cyber-yakuza has 5 item slots**</mark>, with one slot based on their clan and the other 4 being randomly assigned. The use of items plays a crucial role in winning fights and earning rewards. (For more information, refer to the Items section).

{% hint style="info" %}
**Cyber-yakuza NFTs OpenSea Collection**

[https://opensea.io/collection/oyabun-cyber-yakuza](https://opensea.io/collection/oyabun-cyber-yakuza/)
{% endhint %}
